![]() (1 Fragment Slot) Dodging slows nearby targets. ![]() The table below showcases damage multipliers on frozen targets in PvE and PvP. Be aware that damage dealt to frozen targets is different for most sources. Frozen Guardians must take 200 points worth of damage to shatter. Breaking out of Stasis this way will damage you, something you can reduce by speccing into Resilience.Īll frozen targets can be shattered, both in PvE and PvP. The second option is only possible if you were frozen by an enemy's Super. Should you become frozen by Stasis, you can wait to thaw out, break out of it through a lengthy animation, or use your Super to immediately remove the debuff. By default, freeze lasts for 5 seconds in PvE and 1.35 seconds in PvP. While frozen, targets take less damage from Primaries and more from Specials, Heavies, and Light subclass abilities. Enemies can be frozen either directly through certain abilities or by inflicting 100 Slow stacks onto the target. Frozen targets are unable to move, shoot, or use non-Super abilities.
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